
2019
Loaded
Art Director
Battle Pass
Conceptual brand development for a gaming focused social channel

2019
Loaded
Art Director
Battle Pass
Conceptual brand development for a gaming focused social channel

2019
Loaded
Art Director
Battle Pass
Conceptual brand development for a gaming focused social channel

2019
Loaded
Art Director
Battle Pass
Conceptual brand development for a gaming focused social channel

2017
Jam3/Monks
Art Director
Battle Pass
Conceptual brand development for a gaming focused social channel
OVERVIEW
Conceptual styleframes, logomark and branding for a gaming focused social channel, left on the cutting room floor. I was responsible for brand identity design & initial art direction for the platform.
I set out to create branding that felt thematic to gaming through bold visuals, pixelated textures and clean typography. Motion + 3D work was completed by wizard Ryan Johnson. While this project was left for dead, nothing is wasted in design and it was a blast to work on.
OVERVIEW
Conceptual styleframes, logomark and branding for a gaming focused social channel, left on the cutting room floor. I was responsible for brand identity design & initial art direction for the platform.
I set out to create branding that felt thematic to gaming through bold visuals, pixelated textures and clean typography. Motion + 3D work was completed by wizard Ryan Johnson. While this project was left for dead, nothing is wasted in design and it was a blast to work on.
OVERVIEW
Conceptual styleframes, logomark and branding for a gaming focused social channel, left on the cutting room floor. I was responsible for brand identity design & initial art direction for the platform.
I set out to create branding that felt thematic to gaming through bold visuals, pixelated textures and clean typography. Motion + 3D work was completed by wizard Ryan Johnson. While this project was left for dead, nothing is wasted in design and it was a blast to work on.
OVERVIEW
Conceptual styleframes, logomark and branding for a gaming focused social channel, left on the cutting room floor. I was responsible for brand identity design & initial art direction for the platform.
I set out to create branding that felt thematic to gaming through bold visuals, pixelated textures and clean typography. Motion + 3D work was completed by wizard Ryan Johnson. While this project was left for dead, nothing is wasted in design and it was a blast to work on.
OVERVIEW
Conceptual styleframes, logomark and branding for a gaming focused social channel, left on the cutting room floor. I was responsible for brand identity design & initial art direction for the platform.
I set out to create branding that felt thematic to gaming through bold visuals, pixelated textures and clean typography. Motion + 3D work was completed by wizard Ryan Johnson. While this project was left for dead, nothing is wasted in design and it was a blast to work on.
Visual Development
Visual Development
Visual Development















CLEAN AND SCALABLE
Subtle 8-bit textures, light leaks and more were added to give a clean but scalalble nod towards gaming culture.
CLEAN AND SCALABLE
Subtle 8-bit textures, light leaks and more were added to give a clean but scalalble nod towards gaming culture.
CLEAN AND SCALABLE
Subtle 8-bit textures, light leaks and more were added to give a clean but scalalble nod towards gaming culture.
CLEAN AND SCALABLE
Subtle 8-bit textures, light leaks and more were added to give a clean but scalalble nod towards gaming culture.
CLEAN AND SCALABLE
Subtle 8-bit textures, light leaks and more were added to give a clean but scalalble nod towards gaming culture.

LOS ANGELES, CA
6:45:43 PM

LOS ANGELES, CA
6:45:43 PM

LOS ANGELES, CA
6:45:43 PM
